Museum App

Product Exploration
Firm: Self
Duration: 5 days
Designed a conceptual mobile app for a public art museum to promote exhibitions and events, provide essential visitor information, and support visit planning and scheduling.
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Defined core user needs across pre-visit discovery and on-site use, with a focus on clarity, accessibility, and reducing cognitive load
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Prioritized a focused feature set—including exhibitions, events, museum workshops, and visit scheduling—while intentionally deprioritizing secondary features
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Designed and prototyped key user flows in Figma to explore information hierarchy, navigation, and interaction patterns

View Figma Prototype
What I'd test next:
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Clarity of exhibition and event discovery
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Ease of scheduling and visit planning
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Information recall during on-site navigation