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Museum App

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Product Exploration

Firm: Self 

Duration: 5 days

Designed a conceptual mobile app for a public art museum to promote exhibitions and events, provide essential visitor information, and support visit planning and scheduling.

  • Defined core user needs across pre-visit discovery and on-site use, with a focus on clarity, accessibility, and reducing cognitive load

  • Prioritized a focused feature set—including exhibitions, events, museum workshops, and visit scheduling—while intentionally deprioritizing secondary features

  • Designed and prototyped key user flows in Figma to explore information hierarchy, navigation, and interaction patterns

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View Figma Prototype 


What I'd test next:

  • Clarity of exhibition and event discovery

  • Ease of scheduling and visit planning

  • Information recall during on-site navigation

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